REC_PlayerManager
What gets recorded
Welcome to REC_PlayerManager documentation.
- Added
- Updated
What this gives you: an answer to "who kicked this player?" three weeks later.
Every change made from the screen is written down: who did it, when, to whom, and what. Point it at Discord and the same entries land in a channel:
set REC_PlayerManager:webhook "https://discord.com/api/webhooks/..."
Turn audit.webhook.enabled on alongside it, on the Settings page. That page also holds audit.enabled and audit.memorySize, the number of entries kept in memory when the database is out of reach.
Retention is there too: retention.sessionDays and retention.heatmapDays, 30 days each. Old connection records are tidied up once when the server starts. Old map data is cleared a little at a time, so it never holds anything else up. Setting either to 0 keeps the rows forever.
