RE:CORD
REC_Hud

Configuration

HUD gauges, vehicle instruments, minimap and default preferences.
Added
Updated

Configure shared HUD defaults in config/sh_config.lua.

SettingPurpose
ui.command / ui.settingsKeybindCommands and settings key
ui.gaugesStatus gauge items, shapes, display mode and scale
ui.vehicleVehicle gauges, aircraft instruments and seatbelt
ui.clock / ui.serverId / ui.logoClock, server ID and logo
ui.minimapShape, position, scale and on-foot visibility
ui.cinematic / ui.hideComponentsCinematic display and hidden GTA HUD components
config/ui_defaults.jsonExported server defaults
config/sv_config.lua: settingsExportAceACE needed to copy defaults

The always gauge display mode keeps gauges visible. In onChange, a gauge is visible while its value differs from its resting value. A player's saved preferences override these defaults.

Player name, compass and compatibility

ui.playerName configures the FiveM player name and its position; ui.compass controls heading, degrees and street names. Aircraft altitude, vertical speed and heading readouts can be toggled separately in ui.vehicle.aircraft.

config/sh_compat.lua configures legacy HUD events, stress changes/effects, extra gauges, money display, low-fuel alerts and compatibility commands. Use compat.enabled or individual feature flags. Check the stress settings if another resource also manages stress.

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