REC_Hud
Configuration
HUD gauges, vehicle instruments, minimap and default preferences.
- Added
- Updated
Configure shared HUD defaults in config/sh_config.lua.
| Setting | Purpose |
|---|---|
ui.command / ui.settingsKeybind | Commands and settings key |
ui.gauges | Status gauge items, shapes, display mode and scale |
ui.vehicle | Vehicle gauges, aircraft instruments and seatbelt |
ui.clock / ui.serverId / ui.logo | Clock, server ID and logo |
ui.minimap | Shape, position, scale and on-foot visibility |
ui.cinematic / ui.hideComponents | Cinematic display and hidden GTA HUD components |
config/ui_defaults.json | Exported server defaults |
config/sv_config.lua: settingsExportAce | ACE needed to copy defaults |
The always gauge display mode keeps gauges visible. In onChange, a gauge is visible while its value differs from its resting value. A player's saved preferences override these defaults.
Player name, compass and compatibility
ui.playerName configures the FiveM player name and its position; ui.compass controls heading, degrees and street names. Aircraft altitude, vertical speed and heading readouts can be toggled separately in ui.vehicle.aircraft.
config/sh_compat.lua configures legacy HUD events, stress changes/effects, extra gauges, money display, low-fuel alerts and compatibility commands. Use compat.enabled or individual feature flags. Check the stress settings if another resource also manages stress.
