RE:CORD
REC_WorldManager

Introducation

Welcome to REC_WorldManager documentation.
Added
Updated

REC_WorldManager keeps weather and time consistent for every player, applies shared world rules, and provides an in-game world editor for other resources. The editor returns placed entities in a caller-defined format, ready to paste into a configuration file.

Placement supports objects, peds and vehicles, with live editor previews shared to nearby or selected players. A standalone placement API also works with the normal gameplay camera.

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