REC_WorldManager
Introducation
Welcome to REC_WorldManager documentation.
- Added
- Updated
REC_WorldManager keeps weather and time consistent for every player, applies shared world rules, and provides an in-game world editor for other resources. The editor returns placed entities in a caller-defined format, ready to paste into a configuration file.
Placement supports objects, peds and vehicles, with live editor previews shared to nearby or selected players. A standalone placement API also works with the normal gameplay camera.
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