RE:CORD
REC_Books

Development

Welcome to REC_Books documentation.
Added
Updated

This page is for working on the screen itself, from the web/ source.

Running the screen without FiveM

  cd web
  pnpm install
  pnpm dev

Then open http://localhost:5173/?mock=1&mode=edit. mock swaps the game for an in-memory server that answers with the same rules and error codes. It only exists in pnpm dev and never ends up in the build.

ParameterEffect
mode=edit|read|moderateWhich screen opens. edit when left out
empty=1A brand new book with nothing saved yet
hidden=1A book hidden by staff
sealed=1A bound book
lang=enEnglish text. Japanese when left out
fail=<CODE>Answers one call with that error code, for example fail=CONFLICT
failOn=<action>The call fail answers. Each code has its own default
failCount=<n>How many times fail answers
fixture=<name>Puts tests/fixtures/valid/<name>.json on a surface
delay=<ms>Answer delay. 140 by default
motion=<preset>Motion preset (normal / journey / old / default)

The badge in the bottom right corner switches between the screens, sends a bookChanged and closes the book.

Building

  cd web
  pnpm build

The output goes to web/build/, which is what the game loads.

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