RE:CORD
Events and handlers

Client events

Events and handlers for REC_Core, with configuration and implementation details.
Added
Updated
EventArgumentsPayload
REC_Core:client:onPlayerLoadedpayloadcharacter
REC_Core:client:onPlayerUnloadedpayloadreason
REC_Core:client:onMoneyChangepayloadcitizenId, account, action, amount, delta, balance, reason, resource
REC_Core:client:onJobUpdatepayloadcitizenId, job, oldJob
REC_Core:client:onGangUpdatepayloadcitizenId, gang, oldGang
REC_Core:client:onCharinfoChangepayloadcitizenId, key, oldValue, newValue, charinfo
REC_Core:client:onMetadataChangepayloadcitizenId, key, oldValue, newValue
REC_Core:client:onValueChangepayloadnamespace, dataKey, value

Client onValueChange carries value; the server event carries oldValue and newValue. Client onPlayerLoaded also runs when a full snapshot is reapplied, so initialization listeners should tolerate repeated calls. Listen with AddEventHandler; these public observation events are not network entry points for granting money or editing characters.

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